Solo mode No room

Early Access on Solana

A retro adventure. Yours to legend.

Explore the Chainlands of Selda, battle ancient bosses, gather supplies, build a home, and unlock four full-size outer worlds with their own towns, routes, monsters, and rulers.

Players Online Connecting
Live Rooms -
Room Cap 30 per map
All-Time Players 0
Gold Found 0
Fish Caught 0
Logs Cut 0
Market Status 0
World Progress 0
Build -

Combat

Enter as a custom hero, fight with sword, bow, or magic staff, gain XP, and equip boss drops.

Gathering

Monsters, quests, treasure, fishing, and woodcutting produce gold, fish, and logs for crafting, upgrades, and marketplace preparation.

World

Clear the Dawn Realm to unlock forest, water, mountain, and desert regions with towns and bosses.

Lore

NPC chains reveal the Broken Ledger, shrine scrolls, elemental relics, and the Chainlands' boss curse.

Marketplace

Collect gold, fish, and wood in-world. The marketplace is marked opening shortly while trading systems are tested.

Multiplayer

See nearby players on the same map, chat globally or locally, and gather in the shared marketplace hub. Normal map rooms hold thirty players each.

Chapter I

The Broken Ledger

Solrest Village was built around a rune monument that recorded every trade, oath, and monster seal. When the ledger fractured, the first bosses seized its shards and scattered them through crypts, temples, caves, reefs, peaks, and dunes.

Chapter II

The Outer Gates

Defeating the first-map bosses opens four ancient gates. Greenwood, Azure Reef, Stormpeak, and Glassdune each hold a town, a crown relic, and a stronger world boss guarding the next layer of progression.

Chapter III

The Outer Roads

After the first boss chain, four ancient gates open into Greenwood, Azure Reef, Stormpeak, and Glassdune. Each world has its own town, routes, caches, monsters, and ruling boss.